Concept
Creative automation
Coordinating creative applications through reusable, verifiable workflows instead of hands.
Creative software is built around a person at a keyboard. That makes it powerful and unautomatable at the same time: an agent cannot operate a menu bar, and a build cannot depend on someone remembering to apply a grade.
The move is to make every action a command, then coordinate those commands through skills that encode what the tools actually do — including their silent failures. Most of the difficulty is not in the commands, it is in the fact that these tools accept, ignore and report success.
The consequence for agent design is that a creative pipeline needs the same verification discipline as a data pipeline. An effect that was configured is not an effect that was rendered.
Implementation
Where this runs
A concept that never left a document is a hypothesis. These are the systems that implement it.
Writing